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- 282 - indie(Radio); #93 - (Blue Bottle Games) Dan Fedor
Dan Fedor, the founder of Blue Bottle Games, joins Bret & Ian to talk about working with collaborators, memorization techniques, AI, GPT-3, picking and choosing systems in a game design, the long lost art of physical goodies in toys, and more.
Sat, 03 Jul 2021 - 1h 12min - 281 - indie(Radio); #92 - (Nocturne) Mark Alexander
The GMC's very own friendly tyrant, Mark Alexander, also known as Nocturne, joined Bret & Ian to talk about patience in game communities, the YoYo House, game jams, interesting non-game projects created in GameMaker, photography, a ZX Spectrum-inspired game he's creating, the technology singularity, and of course, the GameMaker Community.
Sat, 17 Oct 2020 - 1h 10min - 280 - indie(Radio); #91.1 - (LimboLane) Yugo Limbo & Day Lane
Yugo Limbo & Day Lane (LimboLane) join Bret & Ian to discuss their nod-and-shake adventure, Smile For Me, along with designing a minimal, yet expressive format for interacting with the game's world, the challenges it presented, and the considerations developers need to keep in mind when designing Kind Games.
Sat, 12 Sep 2020 - 44min - 279 - indie(Radio); #90 - (The Spriters Resource) Petie & Dazz
Petie and Dazz join us to discuss the evolution of The Spriters Resource over the past two decades. Topics include reverse-engineering, hidden secrets of game assets, sprite comics, the inevitability of all things becoming obsolete, the Great Database Delete, backups, and the strengths of working together with someone with different skills.
Sat, 29 Aug 2020 - 1h 08min - 278 - indie(Radio); #89 - (AGOG Entertainment) Robert Hubert & Brian Howard
Robert Hubert and Brian Howard tell us all about their in-alpha title Brutal Grounds, a fast-paced competitive top-down shooter where the player battles using war-balls equipped with weapons and abilities. Topics include the difficulties in trying to make the game balanced for all players, how AIs and hacking influence the development process, and the overall experience they hope to provide to players.
Sat, 22 Aug 2020 - 1h 01min - 277 - indie(Radio); #88 - (Tri-Heart Interactive) Simran Whitham
Tri-Heart Interactive's Simran Whitham joins Bret to talk about how a group of university students conceptualized The Otterman Empire at a Crazy Pedro's in Manchester, their journey becoming full-time game developers, running a tight-knit community, and, of course, memes.
Sat, 15 Aug 2020 - 50min - 276 - indie(Radio); #87 - (GMTK Jam 2020) Yotam Frid & Itamar Ernst; Leko; and Hannes Rahm
In the Season 7 premiere, Bret and Ian chat with the creators behind the top three highest rated games from the 2020 Game Maker's Toolkit Jam, which saw over 5,400 entries. Tune in to learn about the developers, their design process, and what they plan on doing next.
Sat, 08 Aug 2020 - 59min - 275 - indie(Radio); #86 - (Droqen) Alexander Martin
Alexander Martin (Droqen) joins Ian and Bret in a discussion about game design, the MDA framework, building communities in games, creating unstructured play, and so much more.
Sat, 06 Oct 2018 - 2h 09min - 274 - indie(Radio); #85 - Marlowe Dobbe
Marlowe Dobbe, game artist from Portland, shares what PIGSquad is all about, the benefits of game jams, freelancing, and about her role as artist for Dicey Dungeons.
Sat, 25 Aug 2018 - 1h 18min - 273 - indie(Radio); #84 - Jerry Belich
Jerry Belich joins us as this weekend's guest to discuss accessibility in games, Nintendo Labo, the Switch, custom hardware, escape rooms, theme parks, and so much more!
Sat, 11 Aug 2018 - 2h 23min - 272 - indie(Radio); #83 - Martin Jonasson
Martin Jonasson, also known as grapefrukt, joins Bret and Ian for an exciting broadcast to talk about recent release holedown, the No More Sweden game jam, post-release bug fixing, and the development process that went into making holedown the satisfying experience it became.
Sat, 04 Aug 2018 - 1h 23min - 271 - indie(Radio); #82 - Martin Kvale
Martin Kvale joins Bret and Mike after a long indie(Radio); hiatus, to talk sound design, the importance of vibing with team members, GoNNER, Norway's game scene, languages, and more!
Sat, 22 Jul 2017 - 1h 29min - 270 - indie(Radio); #81 - DittoSat, 22 Oct 2016 - 1h 09min
- 269 - indie(Radio); #80 - Henry Smith
Season VI of indie(Radio); begins with an interview a few decibels lower than Henry Smith's cooperative shouting game, Spaceteam, discussing the evolution of the game's design, the lack of cooperative games involving person-to-person communication, and Henry's goal to help fill that space with yet another fantastic mobile hit.
Sat, 08 Oct 2016 - 1h 26min - 268 - indie(Radio); #79 - Martin Kool
Jumping back to his early days with the Commodore 64, Martin Kool takes us down memory lane, introducing us to technologies we never knew existed that shaped him as a developer, ultimately leading to him working at Q42 and making all the great games he's pumped out so far.
Sat, 11 Jun 2016 - 1h 29min - 267 - indie(Radio); #78 - Zak Strange
New graphics APIs, modular phones, game engines, and programming languages. Lots of change, and lots of opinions. Zak Strange has a lot of 'em, and he shares his love and frustrations in this episode of indie(Radio);.
Sat, 28 May 2016 - 1h 41min - 266 - indie(Radio); #77 - (Game Jolt) David and Yaprak DeCarmine
In their first ever interview, David and Yaprak DeCarmine give light to the small group of people behind the scenes at Game Jolt, how they've avoided defeat multiple times, and what's in store (pun intended) for the future of Game Jolt.
Sat, 23 Apr 2016 - 1h 54min - 265 - indie(Radio); #75 - Lisa Brown
Lisa Brown reflects on the past year following her decision to go indie, and shares her enthusiasm for trying new technologies, the hidden stories within Imaginal, and what lies ahead in her career as an indie.
Sat, 26 Mar 2016 - 1h 32min - 264 - indie(Radio); #74 - (indiecouch.org) Patrick Seibert
Patrick Seibert shares the origin story of indiecouch.org, its intentions, where it's headed, and both the struggles that have been overcome and those that are still waiting.
Sat, 12 Mar 2016 - 1h 20min - 263 - indie(Radio); #73 - (Chequered Ink) Andrew McCluskey and Dan Johnston
Andrew McCluskey and Dan Johnston of Chequered Ink join us to tell the tale of their quest to go indie together, reminisce on old Game Maker Community and YoYo Games Sandbox events, and find out what their plan is going forward into the rapidly changing waters known as indie game development.
Sat, 27 Feb 2016 - 1h 29min - 262 - indie(Radio); #72 - William Chyr
William Chyr brings us into the world of Manifold Garden, explaining the origin of its physics, how feedback and player experiences have helped shape the game, and his desire for an even deeper understanding of this creative medium.
Sat, 13 Feb 2016 - 1h 30min - 261 - indie(Radio); #71 - Sebastian Nigro
Sebastian Nigro takes us back to getting into game development through modding, shares what it's like working on an early access title, and findings of his regarding the Twitch community's effect on game development culture.
Sat, 30 Jan 2016 - 1h 28min - 260 - indie(Radio); #70 - Zach Soares
Voxel artist Zach Soares shares his thoughts on working on a plethora of projects while keeping burnout at bay. Plans for his Patreon, the rest of the year, and upcoming releases are all discussed in this broadcast.
Sat, 16 Jan 2016 - 1h 54min - 259 - indie(Radio); #69 - Casey Muratori
Handmade Hero creator Casey Muratori shares his issues with modern computer applications and operating systems, his hopes for the next generation of software developers, advice on how to maximize the time you have on this earth as an effective creator, and much, much more in just 90 minutes.
Sat, 21 Nov 2015 - 1h 24min - 258 - indie(Radio); #68 - E McNeill
E McNeill gives us insight on the joys of working with VR, sharing his experiences developing Darknet and Tactera for Oculus, as well as his goals moving forward.
Sat, 07 Nov 2015 - 1h 26min - 257 - indie(Radio); #67 - (IndieCade Special) Steve Swink and Gabe Telepak
In our first ever in-person interview, we have an open chat with Steve Swink and Gabe Telepak about IndieCade and game festivals, which quickly derails into a hilarious talk about pugs.
Sat, 24 Oct 2015 - 30min - 256 - indie(Radio); #66 - (Parabox Games) Rhys and Tim Andrews
Rhys and Tim Andrews reflect on developing Caveman Craig, and how much the indie game scene changed on their journey.
Sat, 10 Oct 2015 - 1h 22min - 255 - indie(Radio); #65 - Terra Lauterbach
We interview Terra Lauterbach about releasing Thunder Gun: Revenge of the Mutants as the first paid game on Game Jolt, upcoming title The Bulletromancer, and the Madison indie games scene.
Sat, 26 Sep 2015 - 1h 26min - 254 - indie(Radio); #64 - Daniel Ågren
The Season IV finale features Daniel Ågren, developer of Frog Tale and One Hour Game Jam organizer, to chat about his work as well as rave about the endless game announcements from the prior week of E3 2015.
Sat, 20 Jun 2015 - 1h 11min - 253 - indie(Radio); #63 - Will Blanton
Winner of the most recent Ludum Dare, Will Blanton shares the key to game jam success, how important sound design in games is, and wraps the show up with his opinion on dating sims
Sat, 06 Jun 2015 - 1h 37min - 252 - indie(Radio); #62 - Jasper FlickSat, 23 May 2015 - 1h 23min
- 251 - indie(Radio); #61 - Landon Podbielski
Landon Podbielski tells us all about the wonderful journey Duck Game has taken him on, as well as adventures through college, to Adult Swim's headquarters, and many, many more.
Sat, 16 May 2015 - 1h 56min - 250 - indie(Radio); #60 - Paige Ashlynn
Paige Ashlynn shares their story working on Magnetic By Nature, what works best for a team's success in the indie games scene, and lets us in on some secret jargon coined by Team Tripleslash.
Sat, 25 Apr 2015 - 1h 41min - 249 - indie(Radio); #59 - Greg Lobanov
Bike rides, scarf wearing, and smell artists are just a handful of the crazy things Greg Lobanov loves. Listen in to find out not only what makes Greg tick, but why his inspiring passion for games is so strong.
Sat, 11 Apr 2015 - 1h 36min - 248 - indie(Radio); #58 - Felix KramerSat, 28 Mar 2015 - 1h 31min
- 247 - indie(Radio); #57 - Dominik Johann
Dominik Johann lets us into his mind to learn all about his love for game jams and the development process.
Sat, 14 Mar 2015 - 1h 17min - 246 - indie(Radio); #56 - Team Overreact
With the latest game by Team Overreact on the brink of release, they reflect on the long journey and share their enthusiasm for projects going forward.
Sat, 28 Feb 2015 - 58min - 245 - indie(Radio); #55 - Joonas Turner and Jukio Kallio
The Finnish duo of Joonas Turner and Jukio Kallio spill their minds about the current state of sound and music in video games.
Sat, 14 Feb 2015 - 1h 19min - 244 - indie(Radio); #54 - Benn Powell
Benn Powell joins us to talk Ludum Dare, his experiences with game jams, and his hopes for games as the media continues forward.
Sat, 31 Jan 2015 - 1h 32min - 243 - indie(Radio); #53 - Magnus Pålsson
Magnus Pålsson jumps on to talk music as well as his latest game idea revolving around connecting with people and leveling yourself up.
Sat, 17 Jan 2015 - 1h 28min - 242 - indie(Radio); #52 - (Dinosaur Polo Club) Peter and Robert Curry
Dinosaur Polo Club's twins Peter and Robert Curry tell us about the battles fought developing Mini Metro as well as stories from IndieCade
Sat, 03 Jan 2015 - 1h 25min - 241 - indie(Radio); #51 - Shawn Pierre
Shawn Pierre joins Bret and Mike for a chat about gaming peripherals, music, and the Philly indie gaming scene.
Sat, 20 Dec 2014 - 1h 05min - 240 - indie(Radio); #50 - Florian Himsl
Florian Himsl talks Binding of Isaac, secret projects, and chats about his daily life with the indie(Radio); crew.
Sat, 06 Dec 2014 - 1h 13min - 239 - indie(Radio); #49 - Nina Freeman
Nina Freeman talks about her goals to share her experiences through games, as well as the multitude of projects she's a part of.
Sat, 22 Nov 2014 - 36min - 238 - indie(Radio); #48 - (IndieBox) Liv Sagan
IndieBox's Liv Sagan helps us kick off Season IV with a fun about the craziness that is IndieBox, and the Orlando indie games movement.
Sat, 08 Nov 2014 - 1h 03min - 237 - indie(Radio); #47 - Dan Fessler
The Season III finale features an interview with Dan Fessler. News includes Unity updates, the launch of GameMaker Marketplace, and indie involvement at PAX Prime 2014.
Sat, 30 Aug 2014 - 1h 22min - 236 - indie(Radio); #46 - (FlippFly) Aaron San Filippo
Flippfly's Aaron San Filippo joins us to talk about Race The Sun, as well as Unity updates and the E3 recap.
Fri, 13 Jun 2014 - 1h 12min - 235 - indie(Radio); #45 - (Young Horses) John Murphy and Kevin Zuhn
Young Horses' John Murphy and Kevin Zuhn reveal the origins of Octodad, filling the 90 minute broadcast tight with humor and fun.
Sat, 09 Nov 2013 - 1h 32min - 234 - indie(Radio); #44 - (White Giant RPG Studios) John Mellon and Andrew WalkerSat, 26 Oct 2013 - 42min
- 233 - indie(Radio); #42 - Robin ArnottSat, 28 Sep 2013 - 1h 31min
- 232 - indie(Radio); #41 - Zachary Helm
Zachary Helm joins us to talk about the origins of the original Slenderman game, and the rise of popularity of the character in response to his creation.
Sat, 14 Sep 2013 - 51min - 231 - indie(Radio); #40 - Robert BuseySat, 31 Aug 2013 - 1h 32min
- 230 - indie(Radio); #39 - Chris FigueroaSat, 10 Aug 2013 - 43min
- 229 - indie(Radio); #38 - (Patronoid Games) David Pountney and William TsoiSat, 13 Jul 2013 - 59min
- 228 - indie(Radio); #37 - Raimonds ZarinsSat, 01 Jun 2013 - 57min
- 227 - indie(Radio); #36 - Kyle PulverSat, 08 Dec 2012 - 1h 43min
- 226 - indie(Radio); #35 - Leo LoikkanenSat, 24 Nov 2012 - 1h 11min
- 225 - indie(Radio); #34 - John ClowderSat, 10 Nov 2012 - 2h 03min
- 224 - indie(Radio); #33 - Steve SwinkSat, 27 Oct 2012 - 1h 39min
- 223 - indie(Radio); #32 - Jonathan BlowFri, 03 Aug 2012 - 1h 34min
- 222 - indie(Radio); #31 - No interviewFri, 20 Jul 2012 - 1h 04min
- 221 - indie(Radio); #30 - (Cellusious) Olav LarsenFri, 06 Jul 2012 - 1h 14min
- 220 - indie(Radio); #29 - Andrew SumFri, 22 Jun 2012 - 1h 19min
- 219 - indie(Radio); #28 - Fisher AdelakinFri, 08 Jun 2012 - 23min
- 218 - indie(Radio); #27 - Danny PerskiFri, 11 May 2012 - 59min
- 217 - indie(Radio); #26 - Alec Holowka and Zoë QuinnFri, 27 Apr 2012 - 1h 37min
- 216 - indie(Radio); #25 - Shelby Smith and Todd LukeFri, 13 Apr 2012 - 1h 19min
- 215 - indie(Radio); #24 - Edmund McMillenFri, 30 Mar 2012 - 1h 36min
- 214 - indie(Radio); #23 - (IUpBundle) Joe Hubert and Matthew Colon with Rhys AndrewsFri, 16 Mar 2012 - 1h 23min
- 213 - indie(Radio); #22 - No interviewFri, 02 Mar 2012 - 1h 00min
- 212 - indie(Radio); #21 - (Team OverReact) Connor Hart and Allen WebsterFri, 17 Feb 2012 - 1h 28min
- 211 - indie(Radio); #20 - Jeremy BeareFri, 03 Feb 2012 - 1h 04min
- 210 - indie(Radio); #19 - Rami IsmailFri, 20 Jan 2012 - 1h 17min
- 209 - indie(Radio); #18 - Connor UllmannSat, 29 Oct 2011 - 50min
- 208 - indie(Radio); #17 - (Vlambeer) Rami Ismail and Jan Willem NijmanFri, 14 Oct 2011 - 1h 34min
- 207 - indie(Radio); #16 - SilentWorksFri, 30 Sep 2011 - 19min
- 206 - indie(Radio); #15 - Josh CoughranFri, 16 Sep 2011 - 16min
- 205 - indie(Radio); #14 - No interviewFri, 09 Sep 2011 - 22min
- 204 - indie(Radio); #13 - Matt ThorsonFri, 02 Sep 2011 - 21min
- 203 - indie(Radio); #12 - No interviewFri, 26 Aug 2011 - 21min
- 202 - indie(Radio); #11 - Andrew BrophyFri, 19 Aug 2011 - 22min
- 201 - indie(Radio); #10 - No interviewFri, 12 Aug 2011 - 27min
- 200 - indie(Radio); #9 - No interviewFri, 05 Aug 2011 - 13min
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